How Easy Is It to Remove Ads in Mobile Games? A Real Developer Conversation Shows the Issue
John Roslin
A Real Developer Conversation Shows the Issue
A few months ago, I was at a mobile gaming conference in London where almost every conversation circled back to monetization, user acquisition costs, and how studios are trying to protect their revenue streams. Teams were talking about IAP optimization, the rise of hybrid monetization, and the increasing reliance on IAA as CPMs fluctuate.
Right after the event, I flew to Paris to meet a friend who works as an Android developer. We grabbed a workspace at a WeWork, and I started sharing everything I had heard in London about scaling revenue and how studios are trying to defend their apps from tampering.
He stopped me and said something that caught me completely off guard.
He told me how easy it is for him to remove ads from mobile games when he is testing apps on his own network. The steps were shockingly simple:
- Decompile the APK using apktool
- Locate the ad unit ID in the manifest or resource files
- Replace it with his own ID or a test ID that serves no ads
- Recompile the APK
- Resign the package using jarsigner
Then he added the line that stuck with me:
“It is not a skilled hack. It is basic, but it works in a lot of cases.”
And that is the problem. For any studio relying on IAA, it is basic and easy to do. One modified APK can spread through Discord, Telegram, and modding forums in minutes, wiping out ad revenue and creating a version of your game where monetization simply does not exist.
Why This Matters for Mobile Games in 2026
Most studios still rely on static obfuscation. Modders now use open source tools to break static protection without much effort. Once one person cracks your APK, the exploit works everywhere. You lose ad revenue. Retention data becomes unreliable. Fraud farms distort your KPIs.
The same risks show up over and over:
1. Cracked APKs and paywall bypass
Attackers remove ads, patch purchase checks, and distribute premium content for free.
2. Cheat tools and runtime tampering
Tools like Lucky Patcher, GameGuardian, and HackerBot modify memory, disable network calls, and manipulate gameplay.
3. Fraud farms
Large clusters of rooted or emulated devices farm rewards, fake installs, and manipulate IAP incentives.
At scale, even a 1 to 2 percent exploit rate can translate into six figure monthly losses.
How Data Theorem Mobile Protect Stops These Attacks
Data Theorem’s Mobile Protect SDK was built to stop attacks exactly like the ad ID replacement scenario. Instead of relying solely on static protection, Mobile Protect uses dynamic obfuscation, which re-scrambles key app logic at runtime.
This means:
- The code looks different every time the app runs.
- If someone decompiles your APK, patches it, resigns it, and shares it, it breaks for the next user because the code layout is different.
- Every session produces unique execution paths, which prevents static patching and prevents cracked versions from working across devices.
Combined with dynamic obfuscation, Mobile Protect adds three critical layers:
HackerWatch Cheat Detection
Detects GameGuardian, Lucky Patcher, XModGames, rooted devices, hook frameworks, process injection, and runtime tampering attempts.
Anti-Fraud Signals
Identifies device clustering, GPS spoofers, charging manipulation, emulator activity, network anomalies, and fraud farm behavior.
Runtime App Integrity
Prevents tampering, modified APKs, signature mismatches, and unauthorized repackaging.
Leading studios including Roblox, EA, and 2K depend on these protections to secure IAP revenue and maintain fair gameplay.
Does This Stop the Ad Unit Replacement Attack?
Yes. Dynamic obfuscation disrupts the exact workflow used in the ad ID replacement example by turning the underlying logic into a moving target. Instead of a static reference that can be located and edited, the logic is transformed at runtime, so any repackaged version fails to execute consistently.
The combination of dynamic obfuscation and runtime integrity checks makes it significantly harder to locate or modify monetization code, including ad units, paywall gates, reward calls, and IAP logic. Even if an attacker patches one instance, it cannot be replayed or shared across devices.
This eliminates the repeatability that modders rely on.
Looking Ahead to 2026
If a single developer can bypass ads or paywalls in under 10 minutes, imagine what coordinated fraud operations are scaling toward in 2026.
Dynamic obfuscation and runtime detection are quickly becoming the new standard for mobile gaming security. They provide the only scalable defense against cracked APKs, exploit sharing, and fraud behavior that quietly drains revenue.
Our team is excited to continue these conversations at Pocket Gamer London and GDC SF, meeting studios who are already dealing with these issues and helping new teams understand how these attacks are evolving.
If you want a walkthrough of how the Mobile Protect SDK works or want us to analyze your current Android build, we are happy to help.